Quick Update

In the last few days (in between work on other projects, mind you) I’ve implemented Point Quantizer Data, Compressed Vertex Coordinate Array, Compressed Vertex Normal Array, and started on TopoMesh Compressed Rep Data V1. Which means I’m, I dunno, about a quarter done implementing v9.5 Tri-Strips? Just the reading from the file part, actually doing something useful with the data is another project altogether.

I’m starting to wonder if this should be called the “translator developer full-time employment standard”! Too bad I’m not getting an hourly rate for implementing this…

Updated: Next batch: Color Quantizer Data, Compressed Vertex Color Array, Compressed Vertex Texture Coordinate Array, Compressed Vertex Flag Array, TopoMesh LOD Data, and TopoMesh Compressed LOD Data.

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